Squirrel/Server/Functions/Players/Velocity
From Liberty Unleashed Wiki
(Difference between revisions)
Line 12: | Line 12: | ||
== Example == | == Example == | ||
− | + | This will tell the player how fast they are going when they type '/velocity'. | |
− | + | ||
<code lang="squirrel"> | <code lang="squirrel"> | ||
− | + | function onPlayerCommand( pPlayer, szCommand, szText ) | |
+ | { | ||
+ | if ( szCommand == "velocity" ) | ||
+ | { | ||
+ | MessagePlayer( "Your current velocity is - " + pPlayer.Velocity, pPlayer ); | ||
+ | } | ||
+ | |||
+ | return 1; | ||
+ | } | ||
</code> | </code> | ||
=== Notes === | === Notes === | ||
− | + | The function [[Squirrel/Server/Functions/Messages/MessagePlayer|MessagePlayer]] and event [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | |
== Related Functions == | == Related Functions == | ||
{{Squirrel/Server/Functions/Players}} | {{Squirrel/Server/Functions/Players}} |
Latest revision as of 16:26, 25 October 2010
This function returns the players move speed as a Vector
[edit] Syntax
Vector player.Velocity
[edit] Arguments
- none
[edit] Example
This will tell the player how fast they are going when they type '/velocity'.
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "velocity" ) { MessagePlayer( "Your current velocity is - " + pPlayer.Velocity, pPlayer ); } return 1; }
[edit] Notes
The function MessagePlayer and event onPlayerCommand were used in this example. More info about them in the corresponding pages.
[edit] Related Functions
- FindPlayer
- GetClosestPlayer
- Player.Alpha
- Player.Angle
- Player.Armour
- Player.Cash
- Player.Class
- Player.ClearWeapons
- Player.Colour
- Player.ColouredName
- Player.EnterVehicle
- Player.ExitVehicle
- Player.ForceToSpawnScreen
- Player.Frozen
- Player.GetBoundariesLower
- Player.GetBoundariesUpper
- Player.GetIgnored
- Player.Health
- Player.ID
- Player.IP
- Player.Immune
- Player.Island
- Player.LUID
- Player.Marker
- Player.MarkerScale
- Player.MarkerSprite
- Player.Muted
- Player.Name
- Player.Nametag
- Player.NametagColour
- Player.Ping
- Player.Pos
- Player.RemoveFromVehicle
- Player.RemoveLimb
- Player.Score
- Player.SetAnim
- Player.SetBoundaries
- Player.SetIgnored
- Player.SetIgnoredBy
- Player.SetVehicleEnterDoor
- Player.SetWeapon
- Player.Skin
- Player.Spawn
- Player.Spawned
- Player.Team
- Player.Train
- Player.Vehicle
- Player.VehicleSeat
- Player.Velocity
- Player.VirtualWorld
- Player.WantedLevel
- Player.Weapon
- Player.SetWeapon
- Player.WeaponAmmo
- Player.WeaponState