Player.Cash

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This function sets/returns the players cash.

Syntax

  1. float Player.Cash( int Value )

Arguments

  • Value - What you can set the cash value to.

Example 1. Returning

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "cash" )
  5. {
  6. MessagePlayer( "Your cash is " + pPlayer.Cash + ".", pPlayer );
  7. }
  8. }
  9.  

This will tell the player what their cash value currently is.

Example 2. Setting

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "gimmecash" )
  5. {
  6. pPlayer.Cash += 10000;
  7. }
  8. }
  9.  

This will give the player $10,000 whenever they use /gimmecash.

Notes

The call onPlayerCommand and MessagePlayer were used in in this example. More info about them in the corresponding page.

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