Player.Name

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This function returns player's name.

Syntax

  1. string player.Name

Example

This example will send a join message when a player joins the server.

  1.  
  2. function onPlayerJoin( player )
  3. {
  4. Message( "*** " + player.Name + " has joined the server." );
  5. }
  6.  

Notes

The function Message and call OnPlayerJoin were used in in this example. More info about them in corresponding pages.

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