Player.Marker

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This function sets/returns the players radar marker.

Syntax

  1. bool player.Marker
  1. player.Marker = bool value

Arguments

  • value - A boolean saying if the radar marker is enabled/disabled.

Example 1. Returning

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Explanation for the example

  1.  
  2. -- todo
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This will tell the player what their health value currently is.

Example 2. Setting

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Explanation for the example

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

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