Player.ColouredName
From Liberty Unleashed Wiki
This Player class member variable sets or returns the players coloured name. You can use the colour formatting tags with this function ([#RRGGBB] [#d]).
Syntax
string Player.ColouredName
Player.ColouredName = string new_name
Arguments
- new_name - Player's new name with colour tags.
Example 1. Returning
Some explanation here
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
-- todo
Notes
-- List of used functions and other notes here.
Example 2. Setting
Some explanation here
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
-- todo
Notes
-- List of used functions and other notes here.
Related Functions
- FindPlayer
- GetClosestPlayer
- Player.Alpha
- Player.Angle
- Player.Armour
- Player.Cash
- Player.Class
- Player.ClearWeapons
- Player.Colour
- Player.ColouredName
- Player.EnterVehicle
- Player.ExitVehicle
- Player.ForceToSpawnScreen
- Player.Frozen
- Player.GetBoundariesLower
- Player.GetBoundariesUpper
- Player.GetIgnored
- Player.Health
- Player.ID
- Player.IP
- Player.Immune
- Player.Island
- Player.LUID
- Player.Marker
- Player.MarkerScale
- Player.MarkerSprite
- Player.Muted
- Player.Name
- Player.Nametag
- Player.NametagColour
- Player.Ping
- Player.Pos
- Player.RemoveFromVehicle
- Player.RemoveLimb
- Player.Score
- Player.SetAnim
- Player.SetBoundaries
- Player.SetIgnored
- Player.SetIgnoredBy
- Player.SetVehicleEnterDoor
- Player.SetWeapon
- Player.Skin
- Player.Spawn
- Player.Spawned
- Player.Team
- Player.Train
- Player.Vehicle
- Player.VehicleSeat
- Player.Velocity
- Player.VirtualWorld
- Player.WantedLevel
- Player.Weapon
- Player.SetWeapon
- Player.WeaponAmmo
- Player.WeaponState