Template:Squirrel/Server/Functions/Players
From Liberty Unleashed Wiki
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Line 1: | Line 1: | ||
* [[Squirrel/Server/Functions/Players/FindPlayer|FindPlayer]] | * [[Squirrel/Server/Functions/Players/FindPlayer|FindPlayer]] | ||
* [[Squirrel/Server/Functions/Players/GetClosestPlayer|GetClosestPlayer]] | * [[Squirrel/Server/Functions/Players/GetClosestPlayer|GetClosestPlayer]] | ||
+ | * [[Squirrel/Server/Functions/Players/Alpha|Player.Alpha]] | ||
* [[Squirrel/Server/Functions/Players/Angle|Player.Angle]] | * [[Squirrel/Server/Functions/Players/Angle|Player.Angle]] | ||
* [[Squirrel/Server/Functions/Players/Armour|Player.Armour]] | * [[Squirrel/Server/Functions/Players/Armour|Player.Armour]] | ||
Line 7: | Line 8: | ||
* [[Squirrel/Server/Functions/Players/ClearWeapons|Player.ClearWeapons]] | * [[Squirrel/Server/Functions/Players/ClearWeapons|Player.ClearWeapons]] | ||
* [[Squirrel/Server/Functions/Players/Colour|Player.Colour]] | * [[Squirrel/Server/Functions/Players/Colour|Player.Colour]] | ||
− | * [[ | + | * [[Squirrel/Server/Functions/Players/ColouredName|Player.ColouredName]] |
+ | * [[Squirrel/Server/Functions/Players/EnterVehicle|Player.EnterVehicle]] | ||
+ | * [[Squirrel/Server/Functions/Players/ExitVehicle|Player.ExitVehicle]] | ||
* [[Squirrel/Server/Functions/Players/ForceToSpawnScreen|Player.ForceToSpawnScreen]] | * [[Squirrel/Server/Functions/Players/ForceToSpawnScreen|Player.ForceToSpawnScreen]] | ||
* [[Squirrel/Server/Functions/Players/Frozen|Player.Frozen]] | * [[Squirrel/Server/Functions/Players/Frozen|Player.Frozen]] | ||
* [[Squirrel/Server/Functions/Players/GetBoundariesLower|Player.GetBoundariesLower]] | * [[Squirrel/Server/Functions/Players/GetBoundariesLower|Player.GetBoundariesLower]] | ||
* [[Squirrel/Server/Functions/Players/GetBoundariesUpper|Player.GetBoundariesUpper]] | * [[Squirrel/Server/Functions/Players/GetBoundariesUpper|Player.GetBoundariesUpper]] | ||
− | * [[Squirrel/Server/Functions/Players/ | + | * [[Squirrel/Server/Functions/Players/GetIgnored|Player.GetIgnored]] |
* [[Squirrel/Server/Functions/Players/Health|Player.Health]] | * [[Squirrel/Server/Functions/Players/Health|Player.Health]] | ||
* [[Squirrel/Server/Functions/Players/ID|Player.ID]] | * [[Squirrel/Server/Functions/Players/ID|Player.ID]] | ||
Line 18: | Line 21: | ||
* [[Squirrel/Server/Functions/Players/Immune|Player.Immune]] | * [[Squirrel/Server/Functions/Players/Immune|Player.Immune]] | ||
* [[Squirrel/Server/Functions/Players/Island|Player.Island]] | * [[Squirrel/Server/Functions/Players/Island|Player.Island]] | ||
+ | * [[Squirrel/Server/Functions/Players/LUID|Player.LUID]] | ||
* [[Squirrel/Server/Functions/Players/Marker|Player.Marker]] | * [[Squirrel/Server/Functions/Players/Marker|Player.Marker]] | ||
+ | * [[Squirrel/Server/Functions/Players/MarkerScale|Player.MarkerScale]] | ||
+ | * [[Squirrel/Server/Functions/Players/MarkerSprite|Player.MarkerSprite]] | ||
* [[Squirrel/Server/Functions/Players/Muted|Player.Muted]] | * [[Squirrel/Server/Functions/Players/Muted|Player.Muted]] | ||
* [[Squirrel/Server/Functions/Players/Name|Player.Name]] | * [[Squirrel/Server/Functions/Players/Name|Player.Name]] | ||
Line 30: | Line 36: | ||
* [[Squirrel/Server/Functions/Players/SetAnim|Player.SetAnim]] | * [[Squirrel/Server/Functions/Players/SetAnim|Player.SetAnim]] | ||
* [[Squirrel/Server/Functions/Players/SetBoundaries|Player.SetBoundaries]] | * [[Squirrel/Server/Functions/Players/SetBoundaries|Player.SetBoundaries]] | ||
+ | * [[Squirrel/Server/Functions/Players/SetIgnored|Player.SetIgnored]] | ||
* [[Squirrel/Server/Functions/Players/SetIgnoredBy|Player.SetIgnoredBy]] | * [[Squirrel/Server/Functions/Players/SetIgnoredBy|Player.SetIgnoredBy]] | ||
* [[Squirrel/Server/Functions/Players/SetVehicleEnterDoor|Player.SetVehicleEnterDoor]] | * [[Squirrel/Server/Functions/Players/SetVehicleEnterDoor|Player.SetVehicleEnterDoor]] | ||
Line 37: | Line 44: | ||
* [[Squirrel/Server/Functions/Players/Spawned|Player.Spawned]] | * [[Squirrel/Server/Functions/Players/Spawned|Player.Spawned]] | ||
* [[Squirrel/Server/Functions/Players/Team|Player.Team]] | * [[Squirrel/Server/Functions/Players/Team|Player.Team]] | ||
+ | * [[Squirrel/Server/Functions/Players/Train|Player.Train]] | ||
* [[Squirrel/Server/Functions/Players/Vehicle|Player.Vehicle]] | * [[Squirrel/Server/Functions/Players/Vehicle|Player.Vehicle]] | ||
+ | * [[Squirrel/Server/Functions/Players/VehicleSeat|Player.VehicleSeat]] | ||
* [[Squirrel/Server/Functions/Players/Velocity|Player.Velocity]] | * [[Squirrel/Server/Functions/Players/Velocity|Player.Velocity]] | ||
* [[Squirrel/Server/Functions/Players/VirtualWorld|Player.VirtualWorld]] | * [[Squirrel/Server/Functions/Players/VirtualWorld|Player.VirtualWorld]] | ||
* [[Squirrel/Server/Functions/Players/WantedLevel|Player.WantedLevel]] | * [[Squirrel/Server/Functions/Players/WantedLevel|Player.WantedLevel]] | ||
* [[Squirrel/Server/Functions/Players/Weapon|Player.Weapon]] | * [[Squirrel/Server/Functions/Players/Weapon|Player.Weapon]] | ||
+ | * [[Squirrel/Server/Functions/Players/SetWeapon|Player.SetWeapon]] | ||
* [[Squirrel/Server/Functions/Players/WeaponAmmo|Player.WeaponAmmo]] | * [[Squirrel/Server/Functions/Players/WeaponAmmo|Player.WeaponAmmo]] | ||
* [[Squirrel/Server/Functions/Players/WeaponState|Player.WeaponState]] | * [[Squirrel/Server/Functions/Players/WeaponState|Player.WeaponState]] |
Latest revision as of 01:39, 14 December 2015
- FindPlayer
- GetClosestPlayer
- Player.Alpha
- Player.Angle
- Player.Armour
- Player.Cash
- Player.Class
- Player.ClearWeapons
- Player.Colour
- Player.ColouredName
- Player.EnterVehicle
- Player.ExitVehicle
- Player.ForceToSpawnScreen
- Player.Frozen
- Player.GetBoundariesLower
- Player.GetBoundariesUpper
- Player.GetIgnored
- Player.Health
- Player.ID
- Player.IP
- Player.Immune
- Player.Island
- Player.LUID
- Player.Marker
- Player.MarkerScale
- Player.MarkerSprite
- Player.Muted
- Player.Name
- Player.Nametag
- Player.NametagColour
- Player.Ping
- Player.Pos
- Player.RemoveFromVehicle
- Player.RemoveLimb
- Player.Score
- Player.SetAnim
- Player.SetBoundaries
- Player.SetIgnored
- Player.SetIgnoredBy
- Player.SetVehicleEnterDoor
- Player.SetWeapon
- Player.Skin
- Player.Spawn
- Player.Spawned
- Player.Team
- Player.Train
- Player.Vehicle
- Player.VehicleSeat
- Player.Velocity
- Player.VirtualWorld
- Player.WantedLevel
- Player.Weapon
- Player.SetWeapon
- Player.WeaponAmmo
- Player.WeaponState