Squirrel/Server/Events
From Liberty Unleashed Wiki
(Difference between revisions)
m (Squirrel/Events moved to Squirrel/Server/Events: Moved to Squirrel/Server/ to separate from client side scripting) |
|||
Line 1: | Line 1: | ||
__TOC__ | __TOC__ | ||
− | == | + | == Game Events == |
− | {{ | + | {{Squirrel/Server/Events/Game}} |
− | == | + | == Marker Events == |
− | {{ | + | {{Squirrel/Server/Events/Checkpoint}} |
+ | {{Squirrel/Server/Events/Sphere}} | ||
− | == Misc | + | == Misc Events == |
− | {{ | + | {{Squirrel/Server/Events/Misc}} |
− | == Player | + | == Player Events == |
− | {{ | + | {{Squirrel/Server/Events/Player}} |
− | == | + | == Server Events == |
− | {{ | + | {{Squirrel/Server/Events/Server}} |
− | == Pickup | + | == Pickup Events == |
− | {{ | + | {{Squirrel/Server/Events/Pickup}} |
− | == | + | == Vehicle Events == |
− | {{ | + | {{Squirrel/Server/Events/Vehicle}} |
− | + |
Revision as of 06:31, 13 December 2009
Contents |
Game Events
Marker Events
Misc Events
Player Events
- onPlayerAction
- onPlayerArmourChange
- onPlayerCashChange
- onPlayerChat
- onPlayerCommand
- onPlayerConnect
- onPlayerDeath
- onPlayerFall
- onPlayerHealthChange
- onPlayerIslandChange
- onPlayerJoin
- onPlayerKeyStateChange
- onPlayerKill
- onPlayerPart
- onPlayerScoreChange
- onPlayerSkinChange
- onPlayerSpawn
- onPlayerUpdate
- onPlayerTeamChange
- onPlayerUseDetonator
- onPlayerVirtualWorldChange
- onPlayerWeaponChange
Server Events
Template:Squirrel/Server/Events/Server