This event is called when a player enters a sphere.
- function onPlayerEnterSphere( Player plr, Sphere sphere )
- plr - The player who entered the sphere
- sphere - The sphere which the player entered
This event does not handle return values.
This example will remove the sphere after a player has entered it.
- function onPlayerEnterSphere( player, sphere )
- return 1;
The function Sphere.Remove was used in this example. More info about this in the corresponding page.