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Page title matches
- {{Squirrel/Title|Vehicle.TaxiLight}} <code lang="squirrel">1 KB (179 words) - 16:43, 29 September 2010
- {{Squirrel/Title|Vehicle.GetPassenger}} <code lang="squirrel">1 KB (156 words) - 19:34, 29 September 2010
- {{Squirrel/Title|Vehicle.Driver}} <code lang="squirrel">1 KB (121 words) - 18:01, 29 September 2010
- {{Squirrel/Title|Vehicle.RGBColour1}} ...s or sets a custom primary colour for the vehicle. Note that if [[Squirrel/Server/Functions/Vehicles/Colour1|Vehicle.Colour1]] is used to change the colour,2 KB (196 words) - 16:32, 29 September 2010
- {{Squirrel/Title|Vehicle.RGBColour2}} ...or sets a custom secondary colour for the vehicle. Note that if [[Squirrel/Server/Functions/Vehicles/Colour2|Vehicle.Colour2]] is used to change the colour,2 KB (196 words) - 16:33, 29 September 2010
- {{Squirrel/Title|Vehicle.OneTime}} <code lang="squirrel">2 KB (203 words) - 16:28, 29 September 2010
- {{Squirrel/Title|Vehicle.Wrecked}} <code lang="squirrel">930 B (105 words) - 16:46, 29 September 2010
- {{Squirrel/Title|GetClosestVehicle}} <code lang="squirrel">1 KB (147 words) - 17:38, 29 September 2010
- {{Squirrel/Title|Player.Colour}} <code lang="squirrel">1 KB (172 words) - 17:30, 1 October 2010
- {{Squirrel/Title|Player.Drunk}} {{Squirrel/VUOnly}}1 KB (165 words) - 17:36, 1 October 2010
- {{Squirrel/Title|Player.ForceToSpawnScreen}} <code lang="squirrel">711 B (82 words) - 18:04, 1 October 2010
- {{Squirrel/Title|Player.GetBoundariesLower}} <code lang="squirrel">777 B (81 words) - 18:07, 1 October 2010
- {{Squirrel/Title|Player.Frozen}} <code lang="squirrel">1 KB (159 words) - 17:40, 1 October 2010
- {{Squirrel/Title|Player.GetBoundariesUpper}} <code lang="squirrel">777 B (81 words) - 18:08, 1 October 2010
- {{Squirrel/Title|Player.IdleTime}} {{Squirrel/NotWorking}}58 B (6 words) - 01:38, 14 December 2015
- {{Squirrel/Title|Player.Immune}} <code lang="squirrel">1 KB (157 words) - 16:07, 4 October 2010
- {{Squirrel/Title|Player.Island}} <code lang="squirrel">824 B (100 words) - 16:11, 4 October 2010
- {{Squirrel/Title|Player.Pos}} * '''vPos''' - This is the new position for the player as a [[Squirrel/Script_Types/Vector|Vector]]1 KB (154 words) - 10:24, 12 October 2010
- {{Squirrel/Title|Player.Vehicle}} <code lang="squirrel">2 KB (189 words) - 09:07, 11 October 2010
- {{Squirrel/Title|Player.Nametag}} <code lang="squirrel">1 KB (164 words) - 09:05, 11 October 2010
Page text matches
- {{Squirrel/Title|GetBoundariesUpper}} <code lang="squirrel">718 B (73 words) - 14:40, 29 September 2010
- {{Squirrel/Title|Vehicle.GetWheelStatus}} ...return the status of the given wheel. Result will be one of the [[Squirrel/Server/Constants#Vehicle_Wheel_States|wheel status codes]].1 KB (133 words) - 15:59, 29 September 2010
- {{Squirrel/Title|Vehicle.SetWheelStatus}} ... status of. A list of vehicle wheel constants can be found from [[Squirrel/Server/Constants#Vehicle_Wheels|here]]1 KB (139 words) - 04:53, 17 November 2012
- {{Squirrel/Title|Vehicle.PassengerCount}} <code lang="squirrel">934 B (105 words) - 18:20, 29 September 2010
- {{Squirrel/Title|Vehicle.SpawnPos}} <code lang="squirrel">1 KB (183 words) - 16:41, 29 September 2010
- {{Squirrel/Title|Vehicle.SpawnAngle}} <code lang="squirrel">1 KB (176 words) - 16:38, 29 September 2010
- {{Squirrel/Title|Vehicle.LightState}} ...ns or sets the status of the lights. Possible values are listed [[Squirrel/Server/Constants#Vehicle_Light_States|here]].2 KB (210 words) - 16:08, 29 September 2010
- ...-side and sync the modified handling between all clients. Using [[Squirrel/Server/Functions#Vehicle_Functions|vehicle scripting functions]] it is also possib4 KB (523 words) - 03:23, 28 September 2010
- ...ible to modify most of these values run-time using the built-in [[Squirrel/Server/Functions#Weapon_Functions|weapon scripting functions]].2 KB (397 words) - 23:59, 22 August 2013
- ...t-in scripting functions. The scripting functions use a list of [[Squirrel/Server/Constants#Surface_Traction|surface constants]] for different surface types.958 B (155 words) - 03:42, 28 September 2010
- {{Squirrel/Title|Player.IP}} <code lang="squirrel">805 B (95 words) - 22:48, 28 September 2010
- {{Squirrel/Title|Player.Ping}} <code lang="squirrel">771 B (88 words) - 17:27, 15 January 2012
- {{Squirrel/Title|CreateVehicle}} ...The model of the vehicle. See a list of vehicle model constants [[Squirrel/Server/Constants#Vehicle_Models|here]]1 KB (219 words) - 14:58, 29 September 2010
- {{Squirrel/Title|GetVehicleName}} <code lang="squirrel">2 KB (202 words) - 18:14, 29 September 2010
- {{Squirrel/Title|GetVehicleIDFromName}} <code lang="squirrel">975 B (118 words) - 15:06, 29 September 2010
- {{Squirrel/Title|Vehicle.Colour1}} ...ined colour IDs can be found from [[carcols.dat]]. Note that if [[Squirrel/Server/Functions/Vehicles/RGBColour1|Vehicle.RGBColour1]] is used to define a cust2 KB (204 words) - 14:56, 29 September 2010
- {{Squirrel/Title|Vehicle.Colour2}} ...ined colour IDs can be found from [[carcols.dat]]. Note that if [[Squirrel/Server/Functions/Vehicles/RGBColour2|Vehicle.RGBColour2]] is used to define a cust2 KB (204 words) - 14:57, 29 September 2010
- {{Squirrel/Title|onWeatherChange}} <code lang="squirrel">723 B (95 words) - 14:32, 4 November 2010
- {{Squirrel/Title|Vehicle.Locked}} <code lang="squirrel">1 KB (171 words) - 17:33, 1 October 2010
- {{Squirrel/Title|Vehicle.Health}} <code lang="squirrel">1 KB (161 words) - 16:08, 29 September 2010