Player.Drunk

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events
VU This function works in Vice Unleashed only.

This Player class member returns whether the player is drunk or sets their drunk value to true/false.

Syntax

You can either return or set a new value using this member:

  1. bool Player.Drunk
  1. Player.Drunk = bool drunk

Arguments

  • drunk - A boolean representing whether the player is drunk (true) or sober (false)

Example 1. Returning

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "drunk" )
  5. {
  6. MessagePlayer( "Your drunk state is currently set to " + pPlayer.Drunk, pPlayer );
  7. }
  8. return 1;
  9. }
  10.  

Notes

The function MessagePlayer and event onPlayerCommand were used in this example. More info about them in the corresponding pages.

Example 2. Setting

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "drunk2" )
  5. {
  6. pPlayer.Drunk = true;
  7. }
  8. return 1;
  9. }
  10.  

Notes

The event onPlayerCommand was used in this example. More info about this in the corresponding page.

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