Vehicle.Alpha
From Liberty Unleashed Wiki
This Vehicle class member variable sets/returns the alpha of the vehicle. Note that setting the alpha value can be tricky and it can cause unexpected effects on most vehicle models (such as unaffected wheels).
Syntax
int Vehicle.Alpha
Vehicle.Alpha = int alpha
Arguments
- alpha - The alpha value you wish to set (0...255)
Example 1. Returning
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
same as pPlayer.Alpha :D im too lazy:P
-- todo
Notes
-- List of used functions and other notes here.
Example 2. Setting
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
Some explanation here too
-- todo
Notes
-- List of used functions and other notes here.
Related Functions
- CreateVehicle
- FindVehicle
- GetClosestVehicle
- GetVehicleCount
- GetVehicleHandlingData
- GetVehicleIDFromName
- GetVehicleName
- SetVehicleHandlingData
- Vehicle.Alpha
- Vehicle.Angle
- Vehicle.Colour1
- Vehicle.Colour2
- Vehicle.Driver
- Vehicle.EngineDamage
- Vehicle.Explode
- Vehicle.Fix
- Vehicle.GetAddon
- Vehicle.GetPassenger
- Vehicle.GetHandlingData
- Vehicle.GetWheelStatus
- Vehicle.Health
- Vehicle.ID
- Vehicle.IdleRespawnTime
- Vehicle.IdleTime
- Vehicle.LightState
- Vehicle.Locked
- Vehicle.Marker
- Vehicle.MarkerScale
- Vehicle.MarkerSprite
- Vehicle.Model
- Vehicle.OneTime
- Vehicle.PassengerCount
- Vehicle.Pos
- Vehicle.Remove
- Vehicle.Respawn
- Vehicle.RespawnTime
- Vehicle.RGBColour1
- Vehicle.RGBColour2
- Vehicle.SetHandlingData
- Vehicle.SetWheelStatus
- Vehicle.SpawnAngle
- Vehicle.SpawnPos
- Vehicle.SetAddon
- Vehicle.SetEngineState
- Vehicle.SetRadio
- Vehicle.Siren
- Vehicle.SirenLight
- Vehicle.TaxiLight
- Vehicle.Velocity
- Vehicle.VirtualWorld
- Vehicle.Wrecked