Vehicle.RespawnTime

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This Vehicle class member returns or sets the respawn time of the given vehicle.

Syntax

You can either return or set a new value using this member:

  1. Integer vehicle.RespawnTime
  1. vehicle.RespawnTime = integer iRespawnTime

Arguments

  • iRespawnTime - This is the new respawn time for the vehicle as a Integer in milliseconds.

Example 1. Returning

This will returning the found vehicle's respawn time when '/rtime' is typed.

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "rtime" )
  5. {
  6. local pVehicle = FindVehicle( 0 );
  7. if ( pVehicle )
  8. {
  9. MessagePlayer( "Vehicle ID 0's respawn time - " + pVehicle.RespawnTime, pPlayer );
  10. }
  11. }
  12. return 1;
  13. }
  14.  

Example 2. Setting

This will set the found vehicle's respawn time to 10 seconds when a player types '/rtime2'.

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "rtime2" )
  5. {
  6. local pVehicle = FindVehicle( 0 );
  7. if ( pVehicle )
  8. {
  9. pVehicle.RespawnTime = 10;
  10. }
  11. }
  12. return 1;
  13. }
  14.  

Notes

The functions MessagePlayer and FindVehicle and event onPlayerCommand were used in these examples. More info about them in the corresponding pages.

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