Search results
Page title matches
- {{Squirrel/Title|ShakeCamera}} <code lang="squirrel">724 B (88 words) - 18:49, 28 October 2010
- {{Squirrel/Title|SetBoundaries}} This example command sets the server world boundaries to (-1000, -1000, -1000), (1000, 1000, 1000).902 B (102 words) - 02:15, 12 November 2010
- {{Squirrel/Title|GetBoundariesLower}} <code lang="squirrel">719 B (73 words) - 14:37, 29 September 2010
- {{Squirrel/Title|GetBoundariesUpper}} <code lang="squirrel">718 B (73 words) - 14:40, 29 September 2010
- {{Squirrel/Title|Vehicle.GetWheelStatus}} ...return the status of the given wheel. Result will be one of the [[Squirrel/Server/Constants#Vehicle_Wheel_States|wheel status codes]].1 KB (133 words) - 15:59, 29 September 2010
- {{Squirrel/Title|Vehicle.SetWheelStatus}} ... status of. A list of vehicle wheel constants can be found from [[Squirrel/Server/Constants#Vehicle_Wheels|here]]1 KB (139 words) - 04:53, 17 November 2012
- {{Squirrel/Title|Vehicle.PassengerCount}} <code lang="squirrel">934 B (105 words) - 18:20, 29 September 2010
- {{Squirrel/Title|Vehicle.SpawnPos}} <code lang="squirrel">1 KB (183 words) - 16:41, 29 September 2010
- {{Squirrel/Title|Vehicle.SpawnAngle}} <code lang="squirrel">1 KB (176 words) - 16:38, 29 September 2010
- {{Squirrel/Title|Vehicle.LightState}} ...ns or sets the status of the lights. Possible values are listed [[Squirrel/Server/Constants#Vehicle_Light_States|here]].2 KB (210 words) - 16:08, 29 September 2010
- {{Squirrel/Title|Player.IP}} <code lang="squirrel">805 B (95 words) - 22:48, 28 September 2010
- {{Squirrel/Title|Player.Ping}} <code lang="squirrel">771 B (88 words) - 17:27, 15 January 2012
- {{Squirrel/Title|CreateVehicle}} ...The model of the vehicle. See a list of vehicle model constants [[Squirrel/Server/Constants#Vehicle_Models|here]]1 KB (219 words) - 14:58, 29 September 2010
- {{Squirrel/Title|GetVehicleName}} <code lang="squirrel">2 KB (202 words) - 18:14, 29 September 2010
- {{Squirrel/Title|GetVehicleIDFromName}} <code lang="squirrel">975 B (118 words) - 15:06, 29 September 2010
- {{Squirrel/Title|Vehicle.Colour1}} ...ined colour IDs can be found from [[carcols.dat]]. Note that if [[Squirrel/Server/Functions/Vehicles/RGBColour1|Vehicle.RGBColour1]] is used to define a cust2 KB (204 words) - 14:56, 29 September 2010
- {{Squirrel/Title|Vehicle.Colour2}} ...ined colour IDs can be found from [[carcols.dat]]. Note that if [[Squirrel/Server/Functions/Vehicles/RGBColour2|Vehicle.RGBColour2]] is used to define a cust2 KB (204 words) - 14:57, 29 September 2010
- {{Squirrel/Title|onWeatherChange}} <code lang="squirrel">723 B (95 words) - 14:32, 4 November 2010
- {{Squirrel/Title|Vehicle.Locked}} <code lang="squirrel">1 KB (171 words) - 17:33, 1 October 2010
- {{Squirrel/Title|Vehicle.Health}} <code lang="squirrel">1 KB (161 words) - 16:08, 29 September 2010
Page text matches
- {{Squirrel/Title|Blip.Colour}} ...ip. The possible colour values can be customised in ''content.xml'' of the server.2 KB (236 words) - 22:39, 28 September 2010
- {{Squirrel/Title|Blip.Icon}} * '''sprite''' - The new sprite of the blip. For reference, check [[Squirrel/Server/Constants#Radar_Blip_Sprites|here]].2 KB (217 words) - 23:14, 28 September 2010
- {{Squirrel/Title|Blip.ID}} <code lang="squirrel">926 B (111 words) - 22:54, 28 September 2010
- {{Squirrel/Title|Blip.Owner}} <code lang="squirrel">855 B (126 words) - 23:22, 28 September 2010
- {{Squirrel/Title|Blip.Pos}} <code lang="squirrel">2 KB (230 words) - 23:18, 28 September 2010
- {{Squirrel/Title|Blip.Size}} <code lang="squirrel">2 KB (202 words) - 23:08, 28 September 2010
- {{Squirrel/Title|Blip.Remove}} <code lang="squirrel">809 B (93 words) - 23:10, 28 September 2010
- {{Squirrel/Title|CreateBlip}} ...' - This is the sprite (icon) of the blip. For reference, check [[Squirrel/Server/Constants#Radar_Blip_Sprites|here]]1 KB (171 words) - 16:59, 28 October 2010
- {{Squirrel/Title|CreateClientBlip}} ...' - This is the sprite (icon) of the blip. For reference, check [[Squirrel/Server/Constants#Radar_Blip_Sprites|here]]1 KB (204 words) - 21:55, 30 November 2010
- {{Squirrel/Title|FindBlip}} <code lang="squirrel">2 KB (271 words) - 23:04, 28 September 2010
- {{Squirrel/Title|GetTaxiJump}} {{Squirrel/VUOnly}}1 KB (141 words) - 17:57, 24 September 2010
- {{Squirrel/Title|SetTaxiJump}} {{Squirrel/VUOnly}}1 KB (155 words) - 18:02, 24 September 2010
- {{Squirrel/Title|CreateClientCheckpoint}} <code lang="squirrel">2 KB (211 words) - 18:28, 24 September 2010
- {{Squirrel/Title|Checkpoint.Owner}} <code lang="squirrel">911 B (106 words) - 18:49, 24 September 2010
- {{Squirrel/Title|SetCameraMatrix}} ... the player. Focus can be returned to the player using function [[Squirrel/Server/Functions/Camera/RestoreCamera|RestoreCamera]].2 KB (246 words) - 19:24, 25 September 2011
- {{Squirrel/Title|LoadModule}} ...odule you wish to load should be placed in the ''Modules/'' folder of your server.948 B (130 words) - 03:03, 25 September 2010
- {{Squirrel/Title|print}} This function prints text to the server console. If your server has script logging on the text will also be printed to the log file.732 B (104 words) - 03:07, 25 September 2010
- {{Squirrel/Title|ShakeCamera}} <code lang="squirrel">724 B (88 words) - 18:49, 28 October 2010
- {{Squirrel/Title|SetBoundaries}} This example command sets the server world boundaries to (-1000, -1000, -1000), (1000, 1000, 1000).902 B (102 words) - 02:15, 12 November 2010
- {{Squirrel/Title|GetBoundariesLower}} <code lang="squirrel">719 B (73 words) - 14:37, 29 September 2010