LoadModule

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This function will load an external C/C++ module which will add extra functionality to scripting. Note that the module you wish to load should be placed in the Modules/ folder of your server.

Syntax

  1. bool LoadModule( string moduleName )

Arguments

  • moduleName - The name of the module without the extension .dll or .so

Example

This example will load the module lu_ini when the script is loaded.

  1.  
  2. function onScriptLoad()
  3. {
  4. LoadModule( "lu_ini" );
  5. print( "Scripts and module loaded!" );
  6. return 1;
  7. }
  8.  

Notes

The function print and event onScriptLoad were used in this example. More info about them in the corresponding pages.

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