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Page title matches
- {{Squirrel/Title|GetWhiteScanLines}} {{Squirrel/VUOnly}}1 KB (153 words) - 01:55, 25 September 2010
- {{Squirrel/Title|SetCinematicBorder}} <code lang="squirrel">1 KB (131 words) - 01:45, 25 September 2010
- {{Squirrel/Title|SetGreenScanLines}} {{Squirrel/VUOnly}}1 KB (132 words) - 01:49, 25 September 2010
- {{Squirrel/Title|SetWhiteScanLines}} {{Squirrel/VUOnly}}1 KB (132 words) - 01:53, 25 September 2010
- {{Squirrel/Title|SetMapName}} Changes the map name of the server.690 B (88 words) - 17:34, 15 January 2012
- {{Squirrel/Title|GetPlayers}} This returns the number of players currently playing on the server. (This function also has an alias ''GetPlayerCount'')875 B (101 words) - 22:16, 9 June 2011
- {{Squirrel/Title|Checkpoint.VirtualWorld}} <code lang="squirrel">1 KB (182 words) - 07:58, 11 August 2013
- {{Squirrel/Title|onPlayerCommand}} <code lang="squirrel">1 KB (139 words) - 17:53, 22 December 2010
- {{Squirrel/Title|onScriptLoad}} ...rver on startup, via manual console input or using the function [[Squirrel/Server/Functions/Scripts/LoadScript|LoadScript]]. This event is only called in the857 B (114 words) - 11:43, 11 November 2010
- {{Squirrel/Title|onScriptUnload}} ...ver on shutdown, via manual console input or using the function [[Squirrel/Server/Functions/Scripts/UnloadScript|UnloadScript]]. This event is only called in874 B (114 words) - 11:44, 11 November 2010
- {{Squirrel/Title|onConsoleInput}} This is called when text is typed to the server console.864 B (112 words) - 13:18, 27 July 2012
- {{Squirrel/Title|onServerStart}} This is called when the server is started after loading all the settings and scripts.697 B (89 words) - 11:45, 11 November 2010
- {{Squirrel/Title|Player.Skin}} <code lang="squirrel">2 KB (192 words) - 23:36, 24 October 2010
- {{Squirrel/Title|onPlayerSpawn}} <code lang="squirrel">872 B (114 words) - 16:44, 27 October 2010
- {{Squirrel/Title|onPlayerChat}} <code lang="squirrel">1 KB (150 words) - 17:48, 22 December 2010
- {{Squirrel/Title|onPlayerAction}} <code lang="squirrel">1 KB (154 words) - 15:43, 10 July 2013
- {{Squirrel/Title|onPlayerDeath}} ...- The weapon/reason which caused the player to die - check list [[Squirrel/Server/Constants#Weapons.2FDeath_Reasons|here]]982 B (131 words) - 18:03, 22 December 2010
- {{Squirrel/Title|onPlayerKill}} ...''' - The ID of the weapon used to kill the player - check list [[Squirrel/Server/Constants#Weapons.2FDeath_Reasons|here]]1 KB (172 words) - 16:06, 12 February 2012
- {{Squirrel/Title|onPlayerHealthChange}} <code lang="squirrel">935 B (118 words) - 16:16, 8 November 2010
- {{Squirrel/Title|onPlayerArmourChange}} This will detect any armour on a player in a server that does not have armour pickups/commands.1 KB (135 words) - 06:22, 3 August 2011
Page text matches
- {{Squirrel/Title|GetCheckpointCount}} This function returns the number of checkpoints in the server. If the optional player argument is used, the function will return how many1 KB (179 words) - 19:25, 24 September 2010
- {{Squirrel/Title|GetSphereCount}} This function returns the number of spheres on the server. If the optional player argument is used, the function will return how many1 KB (185 words) - 00:15, 17 August 2011
- {{Squirrel/Title|GetObjectCount}} This function returns the number of objects on the server.822 B (98 words) - 09:51, 11 October 2010
- {{Squirrel/Title|GetPickupCount}} This function returns the number of pickups on the server.818 B (96 words) - 10:11, 11 October 2010
- {{Squirrel/Title|GetSpawnClassCount}} This function returns the number of different spawn classes on the server.729 B (85 words) - 09:38, 11 October 2010
- {{Squirrel/Title|GetVehicleCount}} This command will return how many vehicles are currently in the server.835 B (91 words) - 18:41, 28 September 2010
- {{Squirrel/Title|ReadIniIndex}} {{RequiresModule|lu_ini|Modules/Squirrel/lu_ini}}1 KB (136 words) - 09:27, 11 October 2010
- {{Squirrel/Title|GetCinematicBorder}} <code lang="squirrel">1 KB (155 words) - 01:37, 25 September 2010
- {{Squirrel/Title|GetGreenScanLines}} {{Squirrel/VUOnly}}1 KB (152 words) - 01:33, 25 September 2010
- {{Squirrel/Title|GetWhiteScanLines}} {{Squirrel/VUOnly}}1 KB (153 words) - 01:55, 25 September 2010
- {{Squirrel/Title|SetCinematicBorder}} <code lang="squirrel">1 KB (131 words) - 01:45, 25 September 2010
- {{Squirrel/Title|SetGreenScanLines}} {{Squirrel/VUOnly}}1 KB (132 words) - 01:49, 25 September 2010
- {{Squirrel/Title|SetWhiteScanLines}} {{Squirrel/VUOnly}}1 KB (132 words) - 01:53, 25 September 2010
- {{Squirrel/Title|SetMapName}} Changes the map name of the server.690 B (88 words) - 17:34, 15 January 2012
- {{Squirrel/Title|GetPlayers}} This returns the number of players currently playing on the server. (This function also has an alias ''GetPlayerCount'')875 B (101 words) - 22:16, 9 June 2011
- {{Squirrel/Title|FooBar}} <code lang="squirrel">2 KB (241 words) - 19:08, 25 September 2011
- {{Squirrel/Title|Checkpoint.VirtualWorld}} <code lang="squirrel">1 KB (182 words) - 07:58, 11 August 2013
- {{Squirrel/Title|onPlayerCommand}} <code lang="squirrel">1 KB (139 words) - 17:53, 22 December 2010
- {{Squirrel/Title|onScriptLoad}} ...rver on startup, via manual console input or using the function [[Squirrel/Server/Functions/Scripts/LoadScript|LoadScript]]. This event is only called in the857 B (114 words) - 11:43, 11 November 2010
- {{Squirrel/Title|onScriptUnload}} ...ver on shutdown, via manual console input or using the function [[Squirrel/Server/Functions/Scripts/UnloadScript|UnloadScript]]. This event is only called in874 B (114 words) - 11:44, 11 November 2010