Squirrel/Server/Events/Player/onPlayerJoin
From Liberty Unleashed Wiki
This is called when a player joins the server. This is fired after files and data has been sent to the client
Syntax
function onPlayerJoin( Player plr )
Parameters
- plr - The pointer of the new player
Example
This will say Hello to the player when they join the server
function onPlayerJoin( player ) { MessagePlayer( "Welcome " + player.Name + " to the server!", player ); }
Notes
The function MessagePlayer was used in in this example. More info about it in the corresponding page.
Related Functions
- onPlayerAction
- onPlayerArmourChange
- onPlayerCashChange
- onPlayerChat
- onPlayerCommand
- onPlayerConnect
- onPlayerDeath
- onPlayerFall
- onPlayerHealthChange
- onPlayerIslandChange
- onPlayerJoin
- onPlayerKeyStateChange
- onPlayerKill
- onPlayerPart
- onPlayerScoreChange
- onPlayerSkinChange
- onPlayerSpawn
- onPlayerUpdate
- onPlayerTeamChange
- onPlayerUseDetonator
- onPlayerVirtualWorldChange
- onPlayerWeaponChange