Squirrel/Server/Events/Player/onPlayerCommand

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=== Notes ===
 
=== Notes ===
  
The functions [[Squirrel/Server/Functions/Messages/MessagePlayer|MessagePlayer]] and [[Squirrel/Server/Functions/Players/Pos|Player.Pos] were used in this example. More info about them can be found in the corresponding pages.
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The functions [[Squirrel/Server/Functions/Messages/MessagePlayer|MessagePlayer]] and [[Squirrel/Server/Functions/Players/Pos|Player.Pos]] were used in this example. More info about them can be found in the corresponding pages.
  
 
== Related Events ==
 
== Related Events ==
  
 
{{Squirrel/Server/Events/Player}}
 
{{Squirrel/Server/Events/Player}}

Latest revision as of 18:53, 22 December 2010

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This is called when a player types a command.

[edit] Syntax

  1. function onPlayerCommand( Player player, string command, string args )

[edit] Arguments

  • player - The pointer of the player
  • command - This is the typed command
  • args - This is the list of parameters as a string

[edit] Returns

This event does not handle return values.

[edit] Example

This example command slaps the user if they type '/slap'.

  1.  
  2. function onPlayerCommand( player, cmd, text )
  3. {
  4. if ( cmd == "slap" )
  5. {
  6. local pos = player.Pos;
  7. pos.z += 5.0;
  8. player.Pos = pos;
  9. MessagePlayer( "You slapped yourself! That wasn't very smart.", player );
  10. }
  11. return 1;
  12. }
  13.  

[edit] Notes

The functions MessagePlayer and Player.Pos were used in this example. More info about them can be found in the corresponding pages.

[edit] Related Events

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