From Liberty Unleashed Wiki
Revision as of 17:59, 23 October 2010 by Force
This Pickup class member respawns the given pickup.
- bool Pickup.Respawn()
This will respawn the pickup that the player just passed through.
- function onPickupPickedUp( pPlayer, pPickup )
- return 1;
The event onPickupPickedUp was used in this example. More info about this in the corresponding page.