Squirrel/Server/Functions/Ini/WriteIniBool

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(Updated example)
 
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{{Squirrel/Title|WriteIniBool}}
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{{RequiresModule|lu_ini|Modules/Squirrel/lu_ini}}
 
This function writes a boolean value to an .ini file. If the file does not exist, the function will create it.
 
This function writes a boolean value to an .ini file. If the file does not exist, the function will create it.
  

Latest revision as of 10:28, 11 October 2010

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events
Note: This function requires the external module lu_ini.

This function writes a boolean value to an .ini file. If the file does not exist, the function will create it.

[edit] Syntax

  1. bool WriteIniBool( string filename, string section, string var, bool value )

[edit] Arguments

  • filename This is the name of the file
  • section The section that contains the value you want to create/edit
  • var The name of the variable
  • value The boolean true/false

[edit] Example

This example will freeze a player and store the control state to an ini file when they type '/freezeme'.

  1.  
  2. function onPlayerCommand( player, command, text )
  3. {
  4. if ( command = "freezeme" )
  5. {
  6. player.IsFrozen = true;
  7. WriteIniBool( "Players.ini", "Frozen", player.Name, true );
  8.  
  9. MessagePlayer( "Buhaha! You can't move anymore!", player );
  10. }
  11. }
  12.  

[edit] Notes

The functions Player.IsFrozen, Player.Name, MessagePlayer and call onPlayerCommand were also used in in this example. More info about them in the corresponding pages.

[edit] Related Functions

These functions are provided by the official module lu_ini.

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