Squirrel/Server/Functions/Checkpoints/FindCheckpoint
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(Difference between revisions)
(→Example 1. Non-player specific) |
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if ( Checkpoint ) MessagePlayer( "Checkpoint ID " + text + " has been found!", player ); | if ( Checkpoint ) MessagePlayer( "Checkpoint ID " + text + " has been found!", player ); | ||
else MessagePlayer( "Unable to find a checkpoint with ID " + text, player ); | else MessagePlayer( "Unable to find a checkpoint with ID " + text, player ); | ||
+ | } | ||
+ | } | ||
+ | </code> | ||
+ | |||
+ | === Notes === | ||
+ | |||
+ | This command is used to find the specified checkpoint ID. | ||
+ | |||
+ | == Example 2. Player specific == | ||
+ | |||
+ | <code lang="squirrel"> | ||
+ | function onPlayerCommand( player, command, text ) | ||
+ | { | ||
+ | if ( command == "findcheckpoint" ) | ||
+ | { | ||
+ | local Checkpoint = FindCheckpoint( text.tointeger(), player ) | ||
+ | |||
+ | if ( Checkpoint ) MessagePlayer( "Checkpoint ID " + text + " has been found belonging to you!", player ); | ||
+ | else MessagePlayer( "Unable to find a checkpoint with ID " + text + " belonging to you!", player ); | ||
} | } | ||
} | } |
Revision as of 16:04, 7 January 2010
This function finds a checkpoint from an ID and returns the pointer. If no checkpoint is found, null will be returned.
Syntax
Checkpoint FindCheckpoint( int id [, Player plr ] )
Arguments
- id - The ID of the checkpoint to be found
- plr - If the checkpoint you want to find is for a specific client only, use this to specify a pointer to the player who owns the checkpoint. If you don't use this argument the checkpoint will be returned from the global checkpoint pool
Example 1. Non-player specific
function onPlayerCommand( player, command, text ) { if ( command == "findcheckpoint" ) { local Checkpoint = FindCheckpoint( text.tointeger() ) if ( Checkpoint ) MessagePlayer( "Checkpoint ID " + text + " has been found!", player ); else MessagePlayer( "Unable to find a checkpoint with ID " + text, player ); } }
Notes
This command is used to find the specified checkpoint ID.
Example 2. Player specific
function onPlayerCommand( player, command, text ) { if ( command == "findcheckpoint" ) { local Checkpoint = FindCheckpoint( text.tointeger(), player ) if ( Checkpoint ) MessagePlayer( "Checkpoint ID " + text + " has been found belonging to you!", player ); else MessagePlayer( "Unable to find a checkpoint with ID " + text + " belonging to you!", player ); } }
Notes
This command is used to find the specified checkpoint ID.