PlaySuspectLastSeen
From Liberty Unleashed Wiki
This function plays a 'suspect last seen' message.
Syntax
bool PlaySuspectLastSeen( player plr, Vector pos )
bool PlaySuspectLastSeen( player plr, float x, float y, float z )
Arguments
- plr - The player to play the sound for
- pos - The position of where the suspect was last seen
- x, y, z - The position of where the suspect was last seen as floats
Example
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
Explanation for the example
-- Todo
Notes
-- List of used functions and other notes here.
Related Functions
- FindSound
- PlayFrontEndSound
- PlayFrontEndTrack
- PlaySuspectLastSeen
- Sound.Close
- Sound.Open
- Sound.Play
- Sound.Pause
- Sound.Stop
- StopFrontEndTrack