Squirrel/Server/Functions/Game/SetIslands
From Liberty Unleashed Wiki
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* '''1''' - Portland and Staunton open, Shoreside closed. | * '''1''' - Portland and Staunton open, Shoreside closed. | ||
* '''2''' - Portland closed, Staunton and Shoreside open. | * '''2''' - Portland closed, Staunton and Shoreside open. | ||
− | * '''3''' - | + | * '''3''' - Portland open, Staunton and Shoreside open. |
== Syntax == | == Syntax == |
Revision as of 12:12, 26 October 2010
This function sets the allowed islands when the server is in Liberty Unleashed mode. Possible values are:
- 0 - All islands open.
- 1 - Portland and Staunton open, Shoreside closed.
- 2 - Portland closed, Staunton and Shoreside open.
- 3 - Portland open, Staunton and Shoreside open.
Syntax
bool SetIslands( int iIslands )
Arguments
- iIslands - The value for possible islands (check above)
Example
This will change the open islands when someone types '/setislands <value>'.
function onPlayerCommand( player, command, text ) { if ( command == "setislands" ) { if ( ( text.tointeger() < 4 ) && ( text.tointeger() >= 0 ) SetIslands( text.tointeger() ) else MessagePlayer( "Error - Allowed islands must be between 0 and 3", player ); } return 1; }
Notes
The function MessagePlayer and event onPlayerCommand were used in this example. More info about them in the corresponding pages.
Related Functions
- CloseGarage
- CloseSSVBridge
- EnableTrains
- GetBoundariesLower
- GetBoundariesUpper
- GetFriendlyFire
- GetGamespeed
- GetGravity
- GetHour
- GetIslands
- GetMinute
- GetSSVBridgeLock
- GetSSVBridgeUpdateTime
- GetSurfaceTraction
- GetTimeLock
- GetWeather
- GetWeatherLock
- IsSSVBridgeUp
- OpenGarage
- OpenSSVBridge
- SetBoundaries
- SetFriendlyFire
- SetGamespeed
- SetGravity
- SetIslands
- SetSSVBridgeLock
- SetSSVBridgeUpdateTime
- SetSurfaceTraction
- SetTime
- SetTimeLock
- SetWeather
- SetWeatherLock