SetGamespeed

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

Sets the gamespeed in the server. This affects all players.

Syntax

  1. bool SetGamespeed( float fSpeed )

Arguments

  • fSpeed - The value that you want to set the gamespeed to

Example

This will set the Gamespeed when a player types '/speed 0.5'

  1.  
  2. function onPlayerCommand( plr, cmd, text )
  3. {
  4. if ( cmd == "speed" )
  5. {
  6. SetGamespeed( text.tofloat() );
  7. }
  8. }
  9.  

Notes

The call onPlayerCommand was used in this example. More info about this in its corresponding page.

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