Squirrel/Server/Functions/Effects/ExtinguishFire

From Liberty Unleashed Wiki
Revision as of 01:22, 8 March 2010 by Force (Talk | contribs)

Jump to: navigation, search

This function extinguishes fire at the given coordinates.

Syntax

  1. bool ExtinguishFire( Vector vPos, float fRadius )
  1. bool ExtinguishFire( float x, float y, float z, float fRadius )

Arguments

  • vPos - The position where the fire should be extinguished
  • x, y, z - The coordinates of the position to be extinguished as separate float values
  • fRadius - The radius which should be extinguished

Example

  1.  
  2. function onPlayerCommand( player, cmd, text )
  3. {
  4. if ( cmd == "extinguish2" )
  5. {
  6. local pos = player.Pos;
  7. ExtinguishFire( Vector( pos.x + 5, pos.y, pos.z, 5.00 )
  8. }
  9. }
  10.  

This will extinguish all fires that are 5 x co-ordinates away from the player, with a 5.00 radius.

Notes

The call onPlayerCommand was used in in this example. More info about this in the corresponding page.

Related Functions

Personal tools
Namespaces

Variants
Actions
Navigation
scripting
Toolbox