Squirrel/Server/Functions/Effects/CreateFire
From Liberty Unleashed Wiki
This function creates an scripted fire at the given coordinates.
Syntax
bool CreateFire( Vector vPos, float fRadius )
bool CreateFire( float x, float y, float z, float fRadius )
Arguments
- vPos - The position of the script fire as a vector
- x, y, z - The coordinates of the fire as separate float values
- fRadius - The radius of the fire
Example
function onPlayerCommand( player, cmd, text ) { if ( cmd == "fire" ) { local pos = player.Pos; CreateFire( Vector( pos.x + 5, pos.y, pos.z ), 5.00 ); } }
This will create a fire 5 x co-ordinates away from the player with a radius of 5.00.
Notes
The call onPlayerCommand was used in in this example. More info about this in the corresponding page.
Related Functions
- CreateExplosion
- CreateFire
- ExtinguishFire
- ExtinguishAllFires