Squirrel/Client/Functions/Players/RemoveLimb
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Revision as of 13:51, 10 August 2013
This function allows you to remove one of the client's limbs.
Syntax
g_LocalPlayer.RemoveLimb( int Bodypart )
Example
g_LocalPlayer <- FindLocalPlayer(); function onClientShot( pPlayer, iWeapon, iBodypart ) { if ( g_LocalPlayer.Immune == true ) { if ( iWeapon == WEP_EXPLOSION ) { g_LocalPlayer.RemoveLimb( BODYPART_LEFTARM ); g_LocalPlayer.RemoveLimb( BODYPART_RIGHTARM ); g_LocalPlayer.RemoveLimb( BODYPART_LEFTLEG ); g_LocalPlayer.RemoveLimb( BODYPART_HEAD ); g_LocalPlayer.RemoveLimb( BODYPART_RIGHTLEG ); } } return 1; }
Notes
The function MessagePlayer and event onPlayerCommand were used in this example. More info about them in the corresponding pages.