Squirrel/Client/Functions/Players/RemoveLimb

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This function allows you to remove one of the client's limbs.

Syntax

  1. g_LocalPlayer.RemoveLimb( int Bodypart )

Example

  1.  
  2. g_LocalPlayer <- FindLocalPlayer();
  3.  
  4. function onClientShot( pPlayer, iWeapon, iBodypart )
  5. {
  6. if ( g_LocalPlayer.Immune == true )
  7. {
  8. if ( iWeapon == WEP_EXPLOSION )
  9. {
  10. g_LocalPlayer.RemoveLimb( BODYPART_LEFTARM );
  11. g_LocalPlayer.RemoveLimb( BODYPART_RIGHTARM );
  12. g_LocalPlayer.RemoveLimb( BODYPART_LEFTLEG );
  13. g_LocalPlayer.RemoveLimb( BODYPART_HEAD );
  14. g_LocalPlayer.RemoveLimb( BODYPART_RIGHTLEG );
  15. }
  16. }
  17. return 1;
  18. }
  19.  

Notes

Any Bomb Makes The Body Part Of Player Remove If The
  1. ( g_LocalPlayer.Immune == true )

True

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