GUILabel.FontName

From Liberty Unleashed Wiki
Revision as of 20:57, 17 October 2010 by Juppi (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This member variable sets/returns the font used on the label.

Syntax

  1. string GUILabel.FontName
  1. GUILabel.FontName = string font

Arguments

  • font - The name of the font you wish to use

Example 1. Returning

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Some explanation here

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

Example 2. Setting

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Some explanation here too

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

Related Functions

Personal tools
Namespaces

Variants
Actions
Navigation
scripting
Toolbox