GUILabel.FontName

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This member variable sets/returns the font used on the label.

Syntax

  1. string GUILabel.FontName
  1. GUILabel.FontName = string font

Arguments

  • font - The name of the font you wish to use

Example 1. Returning

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Some explanation here

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

Example 2. Setting

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Some explanation here too

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

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