PlayGameSound
From Liberty Unleashed Wiki
This function players an internal GTA sound.
Syntax
sound PlayGameSound( player plr, int sound )
sound PlayGameSound( player plr, int sound, Vector pos )
sound PlayGameSound( player plr, int sound, float x, float y, float z )
Arguments
- plr - The player to play the sound for
- sound - The ID of the sound to player
- pos - The position of where the sound should originate from
Example
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Explanation for the example
-- Todo
Notes
-- List of used functions and other notes here.