GUISprite.RotationCentre

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This member variable sets/returns the rotation centre of the GUI sprite. Rotation centre is the point around which the image will be rotated.

Syntax

  1. VectorScreen GUISprite.RotationCentre
  1. GUISprite.RotationCentre = VectorScreen centre

Arguments

  • centre - The rotation centre as a VectorScreen object

Example 1. Returning

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Some explanation here

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

Example 2. Setting

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o

Some explanation here too

  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

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