onPlayerDeath

From Liberty Unleashed Wiki
Jump to: navigation, search
Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This event is called when a remote player dies

Syntax

  1. function onPlayerDeath( player, weapon, bodypart )

Arguments

  • player - The pointer to the player who died
  • weapon - The weapon used
  • bodypart - The bodypart hit

Returns

This event does not handle return values.

Example

Some explanation here

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
  1.  
  2. -- todo
  3.  

Notes

-- List of used functions and other notes here.

Related Events

Personal tools
Namespaces

Variants
Actions
Navigation
scripting
Toolbox