onPickupRespawn

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This event is called a pickup has been respawned.

Syntax

  1. function onPickupRespawn( pickup )

Arguments

  • pickup - The pointer of the pickup thats been respawned

Returns

This event does not handle return values.

Example

This function tells a player a pickup has respawned.

  1.  
  2. function onPickupRespawn( pickup )
  3. {
  4. Message( pickup.ID + " has just respawned at " + pickup.Pos.x + ", " + pickup.Pos.y + "." );
  5. }
  6.  

Notes

The client functions Pickup.Pos and Message were used in this example. More information can be found on their corresponding pages.

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