Server Events
From Liberty Unleashed Wiki
Home | Squirrel Scripting | Server Functions | Server Constants | Server Events | Client Functions | Client Events | Client Constants
This is a list of server-side Squirrel events available in Liberty Unleashed. For a list of client-side events, check here.
If you want to request a new event for scripting, please use this page.
Contents |
Game Events
Marker Events
Misc Events
Player Events
- onPlayerAction
- onPlayerArmourChange
- onPlayerCashChange
- onPlayerChat
- onPlayerCommand
- onPlayerConnect
- onPlayerDeath
- onPlayerFall
- onPlayerHealthChange
- onPlayerIslandChange
- onPlayerJoin
- onPlayerKeyStateChange
- onPlayerKill
- onPlayerPart
- onPlayerScoreChange
- onPlayerSkinChange
- onPlayerSpawn
- onPlayerUpdate
- onPlayerTeamChange
- onPlayerUseDetonator
- onPlayerVirtualWorldChange
- onPlayerWeaponChange
Pickup Events
Vehicle Events
- onPlayerEnteredTrain
- onPlayerEnteredVehicle
- onPlayerEnteringVehicle
- onPlayerExitedTrain
- onPlayerExitedVehicle
- onPlayerExitingVehicle
- onPlayerFailedVehicleEntry
- onVehicleHealthChange
- onVehicleRespawn
- onVehicleUpdate
- onVehicleWrecked