Client Events
From Liberty Unleashed Wiki
Home | Squirrel Scripting | Server Functions | Server Constants | Server Events | Client Functions | Client Events | Client Constants
This is a list of client-side Squirrel events available in Liberty Unleashed. For a list of server-side events, check here.
If you want to request a new event for scripting, please use this page.
Contents |
GUI Events
Marker Events
Misc Events
Pickup Events
Player Events
- onClientArmourChange
- onClientCashChange
- onClientCollideWithPlayer
- onClientCommand
- onClientDeath
- onClientFall
- onClientHealthChange
- onClientHurt
- onClientKill
- onClientKeyStateChange
- onClientRequestClass
- onClientRequestSpawn
- onClientShot
- onClientSpawn
- onClientUseDetonator
- onClientWeaponChange
- onPlayerDeath
- onPlayerJoin
- onPlayerKill
- onPlayerPart
- onPlayerSpawn
Vehicle Events
- onClientVehicleDamage
- onClientEnteredTrain
- onClientEnteredVehicle
- onClientEnteringTrain
- onClientEnteringVehicle
- onClientExitedTrain
- onClientExitedVehicle
- onClientExitingTrain
- onClientExitingVehicle
- onClientFailedVehicleEntry
- onTrainArrive
- onTrainLeave
- onClientVehicleShot
Mouse Events