Vehicle.SetWheelStatus
From Liberty Unleashed Wiki
This Vehicle class method will set the status of the given wheel.
Syntax
bool Vehicle.SetWheelStatus( int wheel, int status )
Arguments
- wheel - The wheel you wish to set the status of. A list of vehicle wheel constants can be found from here
- status - The status code of the wheel:
- WHEELSTATUS_OK - The wheel is fine
- WHEELSTATUS_FLAT - Flat tire
- WHEELSTATUS_FUCKED - Completely missing a wheel
Example
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "setwheel" ) { if ( pPlayer.Vehicle ) pPlayer.Vehicle.SetWheelStatus( WHEEL_FRONTLEFT, WHEELSTATUS_FLAT ); } return 1; }
Notes
The event onPlayerCommand was used in this example. More info about this in the corresponding page.
Related Functions
- CreateVehicle
- FindVehicle
- GetClosestVehicle
- GetVehicleCount
- GetVehicleHandlingData
- GetVehicleIDFromName
- GetVehicleName
- SetVehicleHandlingData
- Vehicle.Alpha
- Vehicle.Angle
- Vehicle.Colour1
- Vehicle.Colour2
- Vehicle.Driver
- Vehicle.EngineDamage
- Vehicle.Explode
- Vehicle.Fix
- Vehicle.GetAddon
- Vehicle.GetPassenger
- Vehicle.GetHandlingData
- Vehicle.GetWheelStatus
- Vehicle.Health
- Vehicle.ID
- Vehicle.IdleRespawnTime
- Vehicle.IdleTime
- Vehicle.LightState
- Vehicle.Locked
- Vehicle.Marker
- Vehicle.MarkerScale
- Vehicle.MarkerSprite
- Vehicle.Model
- Vehicle.OneTime
- Vehicle.PassengerCount
- Vehicle.Pos
- Vehicle.Remove
- Vehicle.Respawn
- Vehicle.RespawnTime
- Vehicle.RGBColour1
- Vehicle.RGBColour2
- Vehicle.SetHandlingData
- Vehicle.SetWheelStatus
- Vehicle.SpawnAngle
- Vehicle.SpawnPos
- Vehicle.SetAddon
- Vehicle.SetEngineState
- Vehicle.SetRadio
- Vehicle.Siren
- Vehicle.SirenLight
- Vehicle.TaxiLight
- Vehicle.Velocity
- Vehicle.VirtualWorld
- Vehicle.Wrecked