Vehicle.SetHandlingData
From Liberty Unleashed Wiki
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Syntax
Vehicle.SetHandlingData ( float one, float two )
Example
This example set to heavy the vehicle with ID 0
function onPlayerCommand ( pPlayer, szCommand, szParams ) { switch ( szCommand ) { case "heavy": { FindVehicle ( 0 ).SetHandlingData ( 20, 0 ); return; } } }
Notes
The function FindVehicle and call onPlayerCommand were used in this example. More info about them in corresponding pages.