Squirrel/Server/Functions/Vehicles/PassengerCount
From Liberty Unleashed Wiki
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== Example == | == Example == | ||
+ | |||
+ | This example command returns the passenger count of the current vehicle. | ||
<code lang="squirrel"> | <code lang="squirrel"> | ||
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if ( szCommand == "passengers" ) | if ( szCommand == "passengers" ) | ||
{ | { | ||
− | + | local pVeh = pPlayer.Vehicle; | |
+ | if ( pVeh ) MessagePlayer( "Vehicle passenger count is " + pVeh.PassengerCount, pPlayer ); | ||
} | } | ||
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=== Notes === | === Notes === | ||
− | The | + | The functions [[Squirrel/Server/Functions/Players/Vehicle|Player.Vehicle]], [[Squirrel/Server/Functions/Messages/MessagePlayer|MessagePlayer]] and event [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. |
== Related Functions == | == Related Functions == | ||
{{Squirrel/Server/Functions/Vehicles}} | {{Squirrel/Server/Functions/Vehicles}} |
Latest revision as of 19:20, 29 September 2010
This Vehicle class member returns the passenger count of the vehicle.
[edit] Syntax
int Vehicle.PassengerCount
[edit] Arguments
- none
[edit] Example
This example command returns the passenger count of the current vehicle.
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "passengers" ) { local pVeh = pPlayer.Vehicle; if ( pVeh ) MessagePlayer( "Vehicle passenger count is " + pVeh.PassengerCount, pPlayer ); } return 1; }
[edit] Notes
The functions Player.Vehicle, MessagePlayer and event onPlayerCommand were used in this example. More info about them in the corresponding pages.
[edit] Related Functions
- CreateVehicle
- FindVehicle
- GetClosestVehicle
- GetVehicleCount
- GetVehicleHandlingData
- GetVehicleIDFromName
- GetVehicleName
- SetVehicleHandlingData
- Vehicle.Alpha
- Vehicle.Angle
- Vehicle.Colour1
- Vehicle.Colour2
- Vehicle.Driver
- Vehicle.EngineDamage
- Vehicle.Explode
- Vehicle.Fix
- Vehicle.GetAddon
- Vehicle.GetPassenger
- Vehicle.GetHandlingData
- Vehicle.GetWheelStatus
- Vehicle.Health
- Vehicle.ID
- Vehicle.IdleRespawnTime
- Vehicle.IdleTime
- Vehicle.LightState
- Vehicle.Locked
- Vehicle.Marker
- Vehicle.MarkerScale
- Vehicle.MarkerSprite
- Vehicle.Model
- Vehicle.OneTime
- Vehicle.PassengerCount
- Vehicle.Pos
- Vehicle.Remove
- Vehicle.Respawn
- Vehicle.RespawnTime
- Vehicle.RGBColour1
- Vehicle.RGBColour2
- Vehicle.SetHandlingData
- Vehicle.SetWheelStatus
- Vehicle.SpawnAngle
- Vehicle.SpawnPos
- Vehicle.SetAddon
- Vehicle.SetEngineState
- Vehicle.SetRadio
- Vehicle.Siren
- Vehicle.SirenLight
- Vehicle.TaxiLight
- Vehicle.Velocity
- Vehicle.VirtualWorld
- Vehicle.Wrecked