Squirrel/Server/Functions/Vehicles/Health

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(Created page with '{{Squirrel/Title|Vehicle.Health}} This ''Vehicle'' class member returns or sets the vehicle engine health. Note that max. vehicle health is 1000.0. == Syntax == You can either …')
 
(Example 1. Returning)
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== Example 1. Returning ==
 
== Example 1. Returning ==
  
-- Example explanation here
 
{{Squirrel/NeedsExample}}
 
 
<code lang="squirrel">
 
<code lang="squirrel">
-- todo
+
function onPlayerCommand( pPlayer, szCommand, szText )
 +
{
 +
if ( szCommand == "vehhp" )
 +
{
 +
if ( pPlayer.Vehicle ) MessagePlayer( "Your vehicle health is " + pPlayer.Vehicle.Health, pPlayer );
 +
}
 +
 +
return 1;
 +
}
 
</code>
 
</code>
  
 
=== Notes ===
 
=== Notes ===
  
--Example notes and used functions here.
+
The function [[Squirrel/Server/Functions/Messages/MessagePlayer|MessagePlayer]] and event [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
  
 
== Example 2. Setting ==
 
== Example 2. Setting ==

Revision as of 17:05, 29 September 2010

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This Vehicle class member returns or sets the vehicle engine health. Note that max. vehicle health is 1000.0.

Syntax

You can either return or set a new value using this member:

  1. float Vehicle.Health
  1. Vehicle.Health = float health

Arguments

  • health - The new engine health of the vehicle

Example 1. Returning

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "vehhp" )
  5. {
  6. if ( pPlayer.Vehicle ) MessagePlayer( "Your vehicle health is " + pPlayer.Vehicle.Health, pPlayer );
  7. }
  8. return 1;
  9. }
  10.  

Notes

The function MessagePlayer and event onPlayerCommand were used in this example. More info about them in the corresponding pages.

Example 2. Setting

-- Example explanation here

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
  1.  
  2. -- todo
  3.  

Notes

--Example notes and used functions here.

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