Squirrel/Server/Functions/Vehicles/GetVehicleCount
From Liberty Unleashed Wiki
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− | + | {{Squirrel/Title|GetVehicleCount}} | |
This function returns the number of vehicles ingame. | This function returns the number of vehicles ingame. | ||
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== Example == | == Example == | ||
+ | |||
+ | This command will return how many vehicles are currently in the server. | ||
<code lang="squirrel"> | <code lang="squirrel"> | ||
function onPlayerCommand( player, cmd, text ) | function onPlayerCommand( player, cmd, text ) | ||
{ | { | ||
− | + | if ( cmd == "vehcount" ) | |
− | + | { | |
− | + | local count = GetVehicleCount(); | |
− | + | MessagePlayer( "The current vehicle count is: " + count, player ); | |
− | + | } | |
+ | |||
+ | return 1; | ||
} | } | ||
</code> | </code> | ||
− | |||
− | |||
=== Notes === | === Notes === | ||
− | The call [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] | + | The function [[Squirrel/Server/Functions/Messages/MessagePlayer|MessagePlayer]] and call [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. |
== Related Functions == | == Related Functions == | ||
{{Squirrel/Server/Functions/Vehicles}} | {{Squirrel/Server/Functions/Vehicles}} |
Latest revision as of 19:41, 28 September 2010
This function returns the number of vehicles ingame.
[edit] Syntax
int GetVehicleCount()
[edit] Arguments
- none
[edit] Example
This command will return how many vehicles are currently in the server.
function onPlayerCommand( player, cmd, text ) { if ( cmd == "vehcount" ) { local count = GetVehicleCount(); MessagePlayer( "The current vehicle count is: " + count, player ); } return 1; }
[edit] Notes
The function MessagePlayer and call onPlayerCommand were used in this example. More info about them in the corresponding pages.
[edit] Related Functions
- CreateVehicle
- FindVehicle
- GetClosestVehicle
- GetVehicleCount
- GetVehicleHandlingData
- GetVehicleIDFromName
- GetVehicleName
- SetVehicleHandlingData
- Vehicle.Alpha
- Vehicle.Angle
- Vehicle.Colour1
- Vehicle.Colour2
- Vehicle.Driver
- Vehicle.EngineDamage
- Vehicle.Explode
- Vehicle.Fix
- Vehicle.GetAddon
- Vehicle.GetPassenger
- Vehicle.GetHandlingData
- Vehicle.GetWheelStatus
- Vehicle.Health
- Vehicle.ID
- Vehicle.IdleRespawnTime
- Vehicle.IdleTime
- Vehicle.LightState
- Vehicle.Locked
- Vehicle.Marker
- Vehicle.MarkerScale
- Vehicle.MarkerSprite
- Vehicle.Model
- Vehicle.OneTime
- Vehicle.PassengerCount
- Vehicle.Pos
- Vehicle.Remove
- Vehicle.Respawn
- Vehicle.RespawnTime
- Vehicle.RGBColour1
- Vehicle.RGBColour2
- Vehicle.SetHandlingData
- Vehicle.SetWheelStatus
- Vehicle.SpawnAngle
- Vehicle.SpawnPos
- Vehicle.SetAddon
- Vehicle.SetEngineState
- Vehicle.SetRadio
- Vehicle.Siren
- Vehicle.SirenLight
- Vehicle.TaxiLight
- Vehicle.Velocity
- Vehicle.VirtualWorld
- Vehicle.Wrecked