Squirrel/Server/Functions/Spheres/ID

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Line 12: Line 12:
  
 
<code lang="squirrel">
 
<code lang="squirrel">
function onPlayerFootSphereHit( player, sphere )
+
function onPlayerEnterSphere( player, sphere )
 
{
 
{
MessagePlayer( "The current id of this sphere is: " + sphere.ID, player )
+
    MessagePlayer( "The current id of this sphere is: " + sphere.ID, player );
 +
   
 +
    return 1;
 
}
 
}
 
</code>
 
</code>
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=== Notes ===
 
=== Notes ===
  
The call [[Squirrel/Server/Events/Player/onPlayerFootSphereHit|onPlayerFootSphereHit]] was used in in this example. More info about this in the corresponding page.
+
The call [[Squirrel/Server/Events/Sphere/onPlayerEnterSphere|onPlayerEnterSphere]] was used in this example. More info about this can be found in the corresponding page.
  
 
== Related Functions ==
 
== Related Functions ==
  
 
{{Squirrel/Server/Functions/Spheres}}
 
{{Squirrel/Server/Functions/Spheres}}

Revision as of 00:32, 13 March 2011

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This Sphere class member returns the ID of the sphere.

Syntax

  1. int Sphere.ID

Arguments

  • none

Example

  1.  
  2. function onPlayerEnterSphere( player, sphere )
  3. {
  4. MessagePlayer( "The current id of this sphere is: " + sphere.ID, player );
  5. return 1;
  6. }
  7.  

This example will message the player with the current ID of the sphere when they collect it.

Notes

The call onPlayerEnterSphere was used in this example. More info about this can be found in the corresponding page.

Related Functions

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