SpawnClass.Skin

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This SpawnClass class member returns or sets the skin selected for the given spawn class.

Syntax

You can either return or set a new value using this member:

  1. int SpawnClass.Skin
  1. SpawnClass.Skin = int skin

Arguments

  • skin - The new skin for the spawn class

Example 1. Returning

  1.  
  2. function onPlayerCommand( player, cmd, text )
  3. {
  4. if ( cmd == "getskin" )
  5. {
  6. local skin = p_SpawnClass.Skin;
  7. MessagePlayer( "The current spawn class skin is: " + skin, player );
  8. }
  9. }
  10.  

This example will return the skin of the spawn class, that we found earlier in FindSpawnClass.

Example 2. Setting

  1.  
  2. function onPlayerCommand( player, cmd, text )
  3. {
  4. if ( cmd == "setskin" )
  5. {
  6. local skin;
  7. if ( text ) skin = text.tointeger();
  8. if ( skin ) p_SpawnClass.Skin = skin;
  9. }
  10. }
  11.  

This example will set the skin of the spawn class, that we found earlier in FindSpawnClass.

Notes

The call onPlayerCommand was used in in this example. More info about this in the corresponding page.

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