SpawnClass.RemoveWeapon
From Liberty Unleashed Wiki
This function removes the spawn weapon from the given slot of a SpawnClass.
Syntax
int SpawnClass.RemoveWeapon( int iSlot )
Arguments
- iSlot - The slot you want to remove the weapon from. There are three slots available: 1, 2 and 3
Example
function onPlayerCommand( player, cmd, text ) { if ( cmd == "remwep" ) { p_SpawnClass.RemoveWeapon( 1 ); } }
This example will remove the weapon in slot 1, from the class, that we created earlier in FindSpawnClass.
Notes
The call onPlayerCommand was used in in this example. More info about this in the corresponding page.