SpawnClass.GetWeapon
From Liberty Unleashed Wiki
This function returns the spawn weapon ID in the given slot for a SpawnClass.
Syntax
int SpawnClass.GetWeapon( int iSlot )
Arguments
- iSlot - The slot you want to retrieve the weapon info for. There are three slots available: 1, 2 and 3
Example
function onPlayerCommand( player, cmd, text ) { if ( cmd == "getwep" ) { local wep = p_SpawnClass.GetWeapon( 1 ); MessagePlayer( "The current wep in slot one is: " + wep, player ); } }
This example will return the weapon in slot 1 of the spawn class, that we found earlier in FindSpawnClass.
Notes
The call onPlayerCommand was used in in this example. More info about this in the corresponding page.