Squirrel/Server/Functions/Server/SetPort

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m (Notes: Fixed broken link to onPlayerCommand)
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=== Notes ===
 
=== Notes ===
  
The call [[Squirrel/Events/Player/OnPlayerCommand|OnPlayerCommand]] was also used in the example. More info about this in the corresponding page.
+
The call [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] was also used in the example. More info about this in the corresponding page.
  
 
== Related Functions ==
 
== Related Functions ==
  
 
{{Squirrel/Functions/Server}}
 
{{Squirrel/Functions/Server}}

Revision as of 20:31, 7 September 2011

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

Changes the port your server will be running on.

Syntax

  1. bool SetPort( int port )

Arguments

  • port - This is the port you want the server to be running on

Example

This example will change the server port when a player types '/setport 5192'.

  1.  
  2. function OnPlayerCommand( id, cmd, text )
  3. {
  4. if ( cmd == "setport" )
  5. {
  6. SetPort( text.tointeger() );
  7. }
  8. }
  9.  

Notes

The call onPlayerCommand was also used in the example. More info about this in the corresponding page.

Related Functions

Template:Squirrel/Functions/Server

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