SetPassword

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This will change the password required to connect the server.

Syntax

  1. bool SetPassword( string pass )

Arguments

  • pass - The new password needed to join the server

Example

This command will change the server password when a player types '/setpass ubersecret'.

  1.  
  2. function OnPlayerCommand( id, cmd, text )
  3. {
  4. if ( cmd == "setpass" )
  5. {
  6. SetPassword( text );
  7. }
  8. }
  9.  

Notes

The call onPlayerCommand was also used in the example. More info about this in the corresponding page.

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