Squirrel/Server/Functions/Server/GetServerName
From Liberty Unleashed Wiki
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=== Notes === | === Notes === | ||
− | The function [ | + | The function [[Squirrel/Functions/Misc/MessagePlayer|MessagePlayer]] and call [[Squirrel/Events/Player/OnPlayerCommand|OnPlayerCommand]] were used in in this example. More info about them in corresponding pages. |
== Related Functions == | == Related Functions == | ||
− | + | {{Squirrel/Functions/Server}} | |
− | + | ||
− | + |
Revision as of 15:21, 17 October 2008
GetServerName
This returns the name of the server.
Syntax
string GetServerName()
Arguments
- None
Example
This example will return the server name when a player types '/server'.
function OnPlayerCommand( id, cmd, text ) { if ( cmd == "server" ) { MessagePlayer( "You are playing on: " + GetServerName(), id ); } }
Notes
The function MessagePlayer and call OnPlayerCommand were used in in this example. More info about them in corresponding pages.