LoadModule
From Liberty Unleashed Wiki
This function will load an external C/C++ module which will add extra functionality to scripting. Note that the module you wish to load should be placed in the Modules/ folder of your server.
Syntax
bool LoadModule( string moduleName )
Arguments
- moduleName - The name of the module without the extension .dll or .so
Example
This example will load the module lu_ini when the script is loaded.
function onScriptLoad() { LoadModule( "lu_ini" ); print( "Scripts and module loaded!" ); return 1; }
Notes
The function print and event onScriptLoad were used in this example. More info about them in the corresponding pages.