Object.Pos

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Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events


This Object class member returns or sets the position of the given object.

Syntax

You can either return or set a new value using this member:

  1. Vector object.Pos
  1. object.Pos = Vector vPos

Arguments

  • vPos - This is the new position for the object as a Vector

Example 1. Returning

  1.  
  2. function onPlayerCommand( player, cmd, text )
  3. {
  4. if ( cmd == "objectpos" )
  5. {
  6. local obj = FindObject( 0 );
  7. if ( obj ) MessagePlayer( "Object 0s position is: " + obj.Pos, player );
  8. else MessagePlayer( "Object 0 does not exist", player );
  9. }
  10. }
  11.  

This command will tell the player the co-ordinates of object id 0.

Example 2. Setting

  1.  
  2. function onPlayerCommand( player, cmd, text )
  3. {
  4. if ( cmd == "setobjectpos" )
  5. {
  6. local newpos = Vector( 100.00, 90.00, 1.00 );
  7. local obj = FindObject( 0 );
  8. if ( obj ) obj.Pos = newpos;
  9. }
  10. }
  11.  

This command will set the object with ID 0s position to the co-ordinates of 100.00 (X), 90.00 (Y), 1.00 (Z).

Notes

The function FindObject and eventonPlayerCommand was used in in this example. More info about this in the corresponding page.

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