MessagePlayer
From Liberty Unleashed Wiki
This function sends a personal message to a player in the game. It can be customized to your own colour if needed.
Syntax
bool MessagePlayer( string text, Player plr, int r, int g, int b )
bool MessagePlayer( string text, Player plr, Colour col )
Arguments
- text - This is the message to send to the player
- plr - This is the pointer of the player
- r - The amount of Red to be in the colour
- g - The amount of Green to be in the colour
- b - The amount of Blue to be in the colour
- col - A colour object. Good for defining your own colours at script start
Example
This will send a personal message saying 'Testing PM...' when a player types '/testpm'
function onPlayerCommand( player, cmd, text ) { if ( cmd == "testpm" ) { MessagePlayer( "Testing PM...", player, 255, 0, 0 ); } }
Notes
The call onPlayerCommand was used in in this example. More info about this in the corresponding page.